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MedicalVisualization

Transfer Function Examples

Transfer Functions and Iso Values | | OpenGL Vertex And Fragment Shaders

The transfer functions used for direct volume rendering consist of two parts, which define the absorption resp. the emission of an assumed “cloud”-volume.

That is, for the display of a volume we need two transfer functions, one for the transparency (TFA), and one for the color (TFRGB):

TF-MRI-Head TF-Pig

In the examples above TFA is shown as the white top curve and TFRGB is shown as colored bottom curve. Both are displayed with the histogram as background.

Transfer Functions and Iso Values | | OpenGL Vertex And Fragment Shaders

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