Transfer Function Examples
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The transfer functions used for direct volume rendering consist of two parts, which define the absorption resp. the emission of an assumed “cloud”-volume.
That is, for the display of a volume we need two transfer functions, one for the transparency (TFA), and one for the color (TFRGB):
In the examples above TFA is shown as the white top curve and TFRGB is shown as colored bottom curve. Both are displayed with the histogram as background.
← Transfer Functions and Iso Values | ● | OpenGL Vertex And Fragment Shaders →